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Download Live2D Cubism Viewer for Unity

Download Live2D Cubism Viewer for Unity

Allows you to check how exported data created with Cubism Editor will render in Unity.
Please read and agree to the “Free Material License Agreement” before proceeding.

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  • Windows
  • macOS

Update history

Live2D Cubism Viewer for Unity system requirements

OS Windows 10,11 (64-bit version, desktop mode only)
CPU Intel® or AMD CPUs
Memory 4 GB or more (8 GB or more recommended)
HDD Approx. 70 MB
GPU OpenGL 3.3 or higher (*1) (*2)
*Recommended: OpenGL 4.5 or higher
Display 1,440 × 900 pixels or more, 32-bit color or more
(1,920 × 1080 pixels recommended)
  • *1. Software may not function correctly when running with an on-board GPU (e.g. Intel HD Graphics).
  • *2. An environment that supports the Texture Barrier extension (GL_ARB_texture_barrier or GL_NV_texture_barrier) may be required.
  • * The CPU, GPU, and memory capacity required for operation depend on the image size, number of vertices, and Parameter(s) to be input. The larger the image size and the more vertices and Parameter(s), the higher the CPU, GPU, and memory capacity required.

Important notes

Release of MOC3 File Verification Tool

A vulnerability has been confirmed in Live2D Cubism Core, which may cause “Cubism Viewer for Unity” to crash when loading an MOC3 file that is not in the correct format.Countermeasures have been taken for Cubism Viewer for Unity 1.4.7_1 and later, but past versions require continued attention.
Please download “MOC3 Consistency Checker,” a tool for verifying whether or not the MOC3 files are in the correct format.

For details, please refer to the Live2D Cubism Core Vulnerability Announcement.

Update history

Live2D Cubism Viewer for Unity system requirements

macOS: Intel macOS: Apple M Series
OS macOS Ventura ,
macOS Sonoma ,
macOS Sequoia
macOS Ventura ,
macOS Sonoma ,
macOS Sequoia
CPU Apple M-Series Chips Intel® CPU
Memory 4 GB or more (8 GB or more recommended) 4 GB or more (8 GB or more recommended)
HDD Approx. 100 MB Approx. 100 MB
GPU Apple M-Series Chips OpenGL 3.3 or higher (*1)(*2)
Display 1,440 × 900 pixels or more, 32-bit color or more
(1,920 × 1080 pixels recommended)
1,440 × 900 pixels or more, 32-bit color or more
(1,920 × 1080 pixels recommended)
  • *1. Onboard GPUs (such as Intel HD Graphics) may not work properly.
  • *2. An environment that supports the Texture Barrier extension (GL_ARB_texture_barrier or GL_NV_texture_barrier) is required.
  • * CPU, GPU, and memory capacity required for operation depend on the image size, number of vertices, and Parameter(s) to be inputted. The larger the image size and the more vertices and Parameter(s), the more powerful CPU, GPU, and memory capacity are required.

Important notes

Notes for new installations under macOS (updated April 15, 2022)

Due to the expiration of Apple’s Developer ID Installer digital certificate on April 16, 2022, all macOS installers have been updated.Installers that have expired will not be able to launch. If you have problems with the previous installer, please download the latest one from the download button above.Only the installer will be affected. You can continue to use the Cubism Editor that is already installed.If you are unable to launch the Cubism Editor installed with the latest installer or the installer itself, please contact our User Support.