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Cubism SDK

Cubism SDK

Cubism SDK is a software development kit for handling models created with Cubism Editor on user applications.
All source code except the Cubism Core library is published on GitHub, so you can always check for the latest updates.

Currently, SDKs for Unity, native applications, and web browsers are available. If you are interested in developing consumer applications, please contact us separately.

Cubism SDK

Product release using Cubism SDK

Live2D provides Cubism SDK at no initial cost for studying and verifying your application development.
There is no charge for using the Cubism SDK during the trial or development phase.
However, when you release an application created using the Cubism SDK, you may need to sign an SDK Release License agreement (official name: Publication License Agreement) and pay a publishing license fee.

Learn more about SDK Release License

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Cubism SDK for Unity

Built using Unity standard components, Unity developers feel comfortable and have high affinity, so they can be incorporated naturally in the development flow.

Win
dows
mac
OS
Linux And
roid
iOS Consumer
Play
Station®4
Nintendo Switch™
Correspondence situation

Download Cubism SDK for UnityChange log

Cubism SDK for Native

An SDK implemented in C ++, which is highly portable to various architectures.
The sample implementation supports various renderers. By replacing a part of the SDK code, the developer can run the SDK on platforms that are not currently supported.

Windows macOS Linux Android iOS
Cocos2d-x
OpenGL
DirectX 9.0c
DirectX 11

Download Cubism SDK for NativeChange log

Cubism SDK for Web

SDK implemented with WebGL. Because it supports major Web browsers, it can be operated in a wide range of environments.
The source code is written in TypeScript and can be handled from JavaScript by transpiling.

Windows macOS Linux Android iOS
Google Chrome
Firefox
Safari
Microsoft Edge
Internet Explorer 11

Download Cubism SDK for WebChange log

Cubism SDK for consumers

The Cubism SDK for consumers will be offered closed. If you wish, please contact us from the form.

PlayStation 4Nintendo Switch

PlayStation®4 Nintendo Switch™
Cubism Core for Native
Cubism Native Framework
Cubism Native Samples
  • ※“PlayStation Family Mark”,“ PlayStation”,“PlayStation 4 logo"" Is a registered trademark or trademark of Sony Interactive Entertainment Inc.
  • * Nintendo Switch logo and Nintendo Switch are trademarks of Nintendo.

Inquire about the SDK for consumers

Learn how to use

If you want to know how to use Cubism SDK or its specifications, I recommend the manual, and if you are new, the tutorial is recommended.

Cubism SDK ManualCubism SDK tutorial

SDK Release License

Live2D provides Cubism SDK at no initial cost for studying and verifying your application development.
There is no charge for using the Cubism SDK during the trial or development phase.
However, when you release an application created using the Cubism SDK, you may need to sign an SDK Release License agreement (official name: Publication License Agreement) and pay a publishing license fee.

Learn more about SDK Release License

Community SDK